My name is Stephen Elder
I am currently working on an RPG demo with the ultimate goal of applying to Kickstarter for funding to complete the project.

The demo's official Facebook page.
Likes and comments very much appreciated.

I am available for commission in drawing sprites, battlers and making tilesets for RPG Maker.

All inquiries at:



+ Degree in English Literature and Creative Writing

+ Capable, part-time artist
(pencil sketching, watercolour, digital art, pixel art)

+ Self taught in Photoshop Elements 10 and G.I.M.P 2.0
(and, by proxy, MS Paint..)

+ General understanding of programming principles
(self taught the basics of C++ - made a functioning calculator and "guess the number" game..)

+ Excellent familiarity with Microsoft Office and general computer skills
(though by no means a qualified or even experienced computer technician, I am as au fait as 8 hours a day at my laptop can get me)

+ 24 years of being distracted by daydreams

+ Professional experience in teamwork and team leading within a civil service post


= Fantasy/ Science Fiction/ New Weird/ Cyberpunk

= World building
(map design, location description and detailing, a fascination for weird architecture and nature's more bizarre creations)

= Story writing
(short stories, concept outlines, character descriptions and bios, weapons, vehicles, items, romances, plot structures, rivalries, dreamscapes, lore, armours, magic systems)

= Video Game design
(script, character design, original concept, level design and layout - generally all creative elements)

= Tabletop RPGs
(avid Dungeons and Dragons DM, currently working on the lore and game mechanics for an original tabletop RPG with another writer and an artist. So far it's just a hobby, but serious thought and efforts are planned.)

= Modding
(specifically an old Sierra game called "Empire Earth", I redesign the game textures (.SST, .TGA) and swap model files (.CEM) for my own designs)

Saturday, 29 March 2014

OMNIS - the erias line UPDATE

It's been a while since I've posted, but not through lack of progress.

The narrative script is nearing completion of its eighth iteration, with many new inclusions that I'm both pleased with and excited about. The daily precession of odds and ends that need attending to doesn't seem to end, though every session of work I put in constitutes another step towards the project being finished.

The screen shot above is of the menu screen, and includes one of my more recent additions. Namely, that of the icon for the status effect "sadness", which RPG fans will already be familiar with. In my project, Sadness hampers the accruing of AP as well as reducing the amount of EXP received from a battle if the status is still in effect upon victory.

I'll make more of an effort to post frequently, though whilst I'm focusing on the script there won't be much in the way of visual updates to present.


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