About

My name is Stephen Elder
I am currently working on an RPG demo with the ultimate goal of applying to Kickstarter for funding to complete the project.


The demo's official Facebook page.
Likes and comments very much appreciated.


I am available for commission in drawing sprites, battlers and making tilesets for RPG Maker.

All inquiries at:

elder71@hotmail.co.uk

Repertoire:

+ Degree in English Literature and Creative Writing

+ Capable, part-time artist
(pencil sketching, watercolour, digital art, pixel art)

+ Self taught in Photoshop Elements 10 and G.I.M.P 2.0
(and, by proxy, MS Paint..)

+ General understanding of programming principles
(self taught the basics of C++ - made a functioning calculator and "guess the number" game..)

+ Excellent familiarity with Microsoft Office and general computer skills
(though by no means a qualified or even experienced computer technician, I am as au fait as 8 hours a day at my laptop can get me)

+ 24 years of being distracted by daydreams

+ Professional experience in teamwork and team leading within a civil service post

Interests:

= Fantasy/ Science Fiction/ New Weird/ Cyberpunk

= World building
(map design, location description and detailing, a fascination for weird architecture and nature's more bizarre creations)

= Story writing
(short stories, concept outlines, character descriptions and bios, weapons, vehicles, items, romances, plot structures, rivalries, dreamscapes, lore, armours, magic systems)

= Video Game design
(script, character design, original concept, level design and layout - generally all creative elements)

= Tabletop RPGs
(avid Dungeons and Dragons DM, currently working on the lore and game mechanics for an original tabletop RPG with another writer and an artist. So far it's just a hobby, but serious thought and efforts are planned.)

= Modding
(specifically an old Sierra game called "Empire Earth", I redesign the game textures (.SST, .TGA) and swap model files (.CEM) for my own designs)

Saturday, 22 February 2014

Video Footage 2



Using my paid-for version of FRAPS, I made another video. This one tests the (admittedly primitive) stealth mechanic and also showcases the first piece of custom music by James Wilson: the battle theme, "To Survive".

video
S.E

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