My name is Stephen Elder
I am currently working on an RPG demo with the ultimate goal of applying to Kickstarter for funding to complete the project.

The demo's official Facebook page.
Likes and comments very much appreciated.

I am available for commission in drawing sprites, battlers and making tilesets for RPG Maker.

All inquiries at:



+ Degree in English Literature and Creative Writing

+ Capable, part-time artist
(pencil sketching, watercolour, digital art, pixel art)

+ Self taught in Photoshop Elements 10 and G.I.M.P 2.0
(and, by proxy, MS Paint..)

+ General understanding of programming principles
(self taught the basics of C++ - made a functioning calculator and "guess the number" game..)

+ Excellent familiarity with Microsoft Office and general computer skills
(though by no means a qualified or even experienced computer technician, I am as au fait as 8 hours a day at my laptop can get me)

+ 24 years of being distracted by daydreams

+ Professional experience in teamwork and team leading within a civil service post


= Fantasy/ Science Fiction/ New Weird/ Cyberpunk

= World building
(map design, location description and detailing, a fascination for weird architecture and nature's more bizarre creations)

= Story writing
(short stories, concept outlines, character descriptions and bios, weapons, vehicles, items, romances, plot structures, rivalries, dreamscapes, lore, armours, magic systems)

= Video Game design
(script, character design, original concept, level design and layout - generally all creative elements)

= Tabletop RPGs
(avid Dungeons and Dragons DM, currently working on the lore and game mechanics for an original tabletop RPG with another writer and an artist. So far it's just a hobby, but serious thought and efforts are planned.)

= Modding
(specifically an old Sierra game called "Empire Earth", I redesign the game textures (.SST, .TGA) and swap model files (.CEM) for my own designs)

Friday, 7 February 2014

Project renaming underway...

After having another look back through the older files in my "RPG resources" folder, I was lead to recall the project's original title. This game, before it was revised into a "creative demo", was going to be the prequel/prelude to a novel I was writing at the time, namely: Omnis. All this time later, with high hopes and ambitions for the demo firmly settled, I've decided to rekindle that connection with a view to, perhaps, making Omnis into a game itself down the line.

And so "Erias Line" is now a subtitle and the splash screens will need to be redone (a small task).

This whole episode came about, by the way, because I had fancied attempting some promotional concept art. And while I had high hopes for the finished piece, concept art is just a sideline at this point and there really is a lot of more important elements that I need to be working on.

Nevertheless, I thought I'd post the piece as it stands (as is likely to remain standing).


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