My name is Stephen Elder
I am currently working on an RPG demo with the ultimate goal of applying to Kickstarter for funding to complete the project.

The demo's official Facebook page.
Likes and comments very much appreciated.

I am available for commission in drawing sprites, battlers and making tilesets for RPG Maker.

All inquiries at:



+ Degree in English Literature and Creative Writing

+ Capable, part-time artist
(pencil sketching, watercolour, digital art, pixel art)

+ Self taught in Photoshop Elements 10 and G.I.M.P 2.0
(and, by proxy, MS Paint..)

+ General understanding of programming principles
(self taught the basics of C++ - made a functioning calculator and "guess the number" game..)

+ Excellent familiarity with Microsoft Office and general computer skills
(though by no means a qualified or even experienced computer technician, I am as au fait as 8 hours a day at my laptop can get me)

+ 24 years of being distracted by daydreams

+ Professional experience in teamwork and team leading within a civil service post


= Fantasy/ Science Fiction/ New Weird/ Cyberpunk

= World building
(map design, location description and detailing, a fascination for weird architecture and nature's more bizarre creations)

= Story writing
(short stories, concept outlines, character descriptions and bios, weapons, vehicles, items, romances, plot structures, rivalries, dreamscapes, lore, armours, magic systems)

= Video Game design
(script, character design, original concept, level design and layout - generally all creative elements)

= Tabletop RPGs
(avid Dungeons and Dragons DM, currently working on the lore and game mechanics for an original tabletop RPG with another writer and an artist. So far it's just a hobby, but serious thought and efforts are planned.)

= Modding
(specifically an old Sierra game called "Empire Earth", I redesign the game textures (.SST, .TGA) and swap model files (.CEM) for my own designs)

Sunday, 25 August 2013

Erias Line: a dress rehearsal.

A friend of mine who's interested in the project liked the look of a character called Petunis (front row in light blue). So I made up this compilation of all the game's completed sprites so far.

   At first, I was content to use the chibi sprites that RPG Maker assume as a default, but I slowly agreed with myself that I'd use taller, custom ones. They're all based on the same naked template then coloured and resized afterwards.

The proportions were a bit difficult to get the grip of initially, calling for the necessity of a basic template. Often, it's hard to tell how fluidly the animations move until they're finished and being playtested, so the process involved a lot of trial and error.

   My game's project folder is replete with documents and images called "Template 1" and "Template 13" and so on. Everything I do, I keep the preliminary work in case I want to edit, redo or reuse it later.


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